Changelog
---------
3.0.8
 - ADDED: Option to use GUIs for the journal and seed analyzer (Ketheroth)
 - ADDED: Default json support for Oh The Biomes You'll Go (Ketheroth)
 - ADDED: Default json support for Croptopia (Ketheroth)
 - FIXED: Potential Crash when logging an invalid json plant
 - FIXED: AgriCraft crops ignoring the result of Forge CropGrowEvents
 - FIXED: Seed duplication bug with the seed analyzer and a hopper
 - FIXED: Camera focusing on the main hand while trying to read the journal from the off hand
 - FIXED: Crop Sticks getting destroyed when updating the soil below them

3.0.7
 - CHANGE: Reworked the json callback system, it can now take arguments depending on the callback
 - CHANGE: Crop Sticks now uses a shapeless recipe to avoid recipe conflicts (thanks to Skillotic0703)
 - CHANGE: Journal contents logic is now fully server-side, and remembers on which page it was
 - ADDED: Fungus json callback, allows to convert mature fungus crops into fungus "trees" by using bonemeal
 - ADDED: Fungus json callback to crimson and warped fungus
 - ADDED: Default json support for Arcane Fundamentals (thanks to RatElemental)
 - ADDED: Default json support for Supplementaries (thanks to RatElemental)
 - ADDED: API access to the journal contents, pages can be added, removed or changed
 - ADDED: Recipes for Mystical Agriculture with AgriCraft wheat seeds where needed
 - FIXED: Texture paths for Thermal Cultivation plants being outdated
 - FIXED: Seeds not dropping when soil underneath a plant is broken
 - FIXED: Sugarcane plants dropping Bamboo seeds (thanks to Skillotic0703)
 - FIXED: Tall crops not resetting growth stage when harvested with a block above them
 - FIXED: Conflicts with Not Enough Animations

3.0.6
 - CHANGE: The magnifying glass can now also inspect entities (if such logic is implemented for the entity)
 - ADDED: API for magnifying glass inspection
 - ADDED: Soil properties can now be inspected using the Magnifying Glass
 - ADDED: Some additional journal pages with documentation on crop breeding genetics, stats and growth requirements
 - FIXED: Weird ingredient rendering crash with seed models with CTM metadata when CTM is present
 - FIXED: Chunk loading crash with multi-block tanks spanning multiple chunks
 - FIXED: Fertilizer json sync messages not being registered and causing issues
 - FIXED: Create Compat (thanks Ketheroth)
 - FIXED: Cyclic Compat (thanks Ketheroth)
 - FIXED: Immersive Engineering Compat
 - FIXED: Industrial Foregoing Compat (thanks Ketheroth)

3.0.5
 - ADDED: Support for Jade
 - ADDED: Json support for fertilizers (thanks Ketheroth)
 - ADDED: Mystical Agriculture support
 - ADDED: Possibility to attach a magnifying glass to any head slot armor to show full TOP / JADE info at all times
 - ADDED: Config options to change the animation duration for the seed analyzer and the journal
 - ADDED: Config option to convert vanilla seeds only in the seed analyzer
 - ADDED: JEI growth requirement and products tabs for original plant seeds
 - FIXED: Planting and breaking crops not having sounds
 - FIXED: Planting seeds not playing the arm swing animation
 - FIXED: TOP keeping extended crop info after swapping out the magnifying glass
 - FIXED: Dynamic texture tooltips not being localized (InfinityLib fix)
 - FIXED: Crash related to partially unloading irrigation tanks spanning multiple chunks
 - FIXED: Identical genome seeds sometimes not stacking
 - FIXED: Stat min and max config values being ignored

3.0.4
 - CHANGE: Modified the internal json plant render system to be easier to extend through the API
 - ADDED: Config option to disable crop sticks collissions
 - ADDED: Default json support for Abundance (thanks to Ketheroth)
 - ADDED: Default json support for Biomes O' Plenty (thanks to Ketheroth)
 - ADDED: Default json support for Horticulture (thanks to Ketheroth)
 - ADDED: Russian translations (thanks to pgkrol)
 - FIXED: Json data not properly being synced to connecting clients on LAN worlds
 - FIXED: Sprinklers not dropping as blocks when mined
 - FIXED: Vanilla seeds not automatically planting on crop sticks when clicking the soil below
 - FIXED: Vanilla seeds not automatically converting when inserted in a seed analyzer

3.0.3
- CHANGE: Improved JEI tooltips for Growth Requirements to show numeric values for brightness, growth stage, and strength
- CHANGE: The AgriCraft config file now sits in the agricraft subdirectory
- ADDED: Config option to allow mutations on cloning (set to false by default)
- ADDED: Gravel and Clay as Botany Pots soils
- FIXED: Chickens not accepting AgriCraft seeds as food
- FIXED: Dynamic texture recipes (irrigation tanks and channels) not properly showing in JEI
- FIXED: Server crash when reading the journal
- FIXED: Crash following an AbstractMethodException (thrown by IItemHandler accessors of the Seed Analyzer)
- FIXED: Crops not showing seeds on clients after connecting to a server
- FIXED: Botany Pots growth requirements not working properly

3.0.2
- CHANGE: Overhauled the internal plugin system to avoid bugs related to mod loading timing
- ADDED: new vanilla plant: Azure Bluet (thanks Ketheroth)
- ADDED: Default jsons for Environmental (thanks Ketheroth)
- ADDED: Default jsons for Upgrade Aquatic (thanks Ketheroth)
- ADDED: Season Compatibility with Simply Seasons
- ADDED: Full Botany Pots compatibility
- ADDED: Greenhouse groundwork (Greenhouses remain WIP, do not expect to find any in your world yet)
- FIXED: Gain stat not correctly increasing item drops
- FIXED: FOV not changing when applying effects such as swiftness, etc
- FIXED: Crash with Create
- FIXED: Server crash with Immersive Engineering
- FIXED: Default json for Autumnity's foul berry use a seed instead of the berry itself (thanks Ketheroth)
- FIXED: Seed Drop probabilities from grass being inverted
- FIXED: Journal wobbling back and forth while reading, making it difficult to read

3.0.1
- CHANGE: Seeds Dropped from grass will have stats equal to 1 by default
- ADDED: Changing sorting mode on the seed bag now causes you to shake the seed bag to shuffle the seeds
- ADDED: Changing sorting mode on the seed bag now displays a message indicating the sorting mode
- FIXED: Botany Pots and Botania compat sharing their config options
- FIXED: IE Cloche recipes sometimes returning null ItemStacks
- FIXED: Agricultural Journal not readable at extreme FOVs

3.0.0
- CHANGE: Ported to 1.16.5
- CHANGE: Crop breeding now follows Mendelian genetics instead of arbitrary logic based on parent/child relations
- CHANGE: Weeds are no longer plant implementations, but can grow parallel with plants, affecting their growth, and possibly killing them when they reach maturity
- CHANGE: The Strength stat now defines resilience with regard to growth conditions (for instance soil, light, etc)
- CHANGE: Seed and plant stats are always visible, and no longer need analyzing
- CHANGE: The seed analyzer and magnifying glass are now used to inspect the genomes of seeds and plants respectively
- CHANGE: Soils now have properties such as Humidity, Acidity and Nutrients
- CHANGE: Crops no longer require a specific soil block (or blocks), but rather specific levels of Humidity, Acidity and Nutrients, which becomes more forgiving with increasing strength
- CHANGE: Clipper no longer allows to clone plants, but provides an alternative harvest method instead (e.g. to obtain flowers)
- CHANGE: Seeds are now compostable
- CHANGE: The Agricultural Journal has been reworked and is now more immersive
- CHANGE: The Magnifying Glass has been reworked and is now more immersive
- ADDED: A brand new set of login warning messages... just kidding, they got removed
- ADDED: Genomes; plants and seeds now have genomes in according with Mendelian genetics
- ADDED: Fertility stat: this governs the probability of generating offspring (meaning participating in spreading / mutating)
- ADDED: Resistance stat: this governs the resistance of the plant against weeds (probability of spawning weeds, and gaining preferential growth compared to weeds)
- ADDED: Mutativity stat: this governs how quickly and in which direction stats will mutate when passed to offspring
- ADDED: Crops can now be planted under water, which is required for some species
- ADDED: New item: the seed bag, obtained by enchanting a mundane leather bag, holds and sorts your seeds for you
- ADDED: If season mods are present (Better Weather, Serene Seasons), crops will require certain seasons to grow
- ADDED: Genes defining attraction of certain animals to certain crops, allowing for automatic animal breeding
- ADDED: Possibility to plant crops off crop sticks (can be disabled in the config)
- ADDED: Config options to configure minimum and maximum values for any stat and hiding stats (effectively allowing to disabling a stat with its functionality locked at a certain value)
- ADDED: Progressive mode: mutation ingredients are unlocked in the journal / JEI after reading them in the journal (can be disabled in the config)
- ADDED: Vanilla planting override; AgriCraft will convert crops to AgriCraft crops when they are planted
- ADDED: new vanilla plant: Bamboo
- ADDED: new vanilla plant: Cornflower
- ADDED: new vanilla plant: Crimson Fungus
- ADDED: new vanilla plant: Kelp
- ADDED: new vanilla plant: Lily
- ADDED: new vanilla plant: Sea Grass
- ADDED: new vanilla plant: Sea Pickle
- ADDED: new vanilla plant: Sweet Berry
- ADDED: new vanilla plant: Warped Fungus
- ADDED: new vanilla plant: Wither Rose
- ADDED: new resource plant: Carbonation
- ADDED: Default jsons for Atmospheric (thanks Ketheroth)
- ADDED: Default jsons for Autumnity (thanks Ketheroth)
- ADDED: Default jsons for Botania (thanks Ketheroth)
- ADDED: Default jsons for Buzzier Bees (thanks Ketheroth)
- ADDED: Default jsons for Farmer's Delight (thanks Ketheroth)
- ADDED: Default jsons for Immersive Engineering (thanks Ketheroth)
- ADDED: Default jsons for Metal Bushes (thanks Ketheroth)
- ADDED: Default jsons for Pam's Harvestcraft 2 (thanks Ketheroth)
- ADDED: Default jsons for Quark (thanks Ketheroth)
- ADDED: Default jsons for Simple Farming (thanks Ketheroth)
- ADDED: Default jsons for Thermal Cultivation (thanks Ketheroth)
- ADDED: Default jsons for XL Food Mod (thanks Ketheroth)
- ADDED: Compatibility with Blood Magic Harvest Ritual
- ADDED: Compatibility with Botania's Horn and Drum of the Wild
- ADDED: Initial Compatibility with Botany Pots (requires elaboration on Botany Pots side to complete)
- ADDED: Compatibility with Create's Mechanical Harvester
- ADDED: Compatibility with Cyclic's Harvester
- ADDED: Compatibility for Immersive Engineering's Garden Cloche
- ADDED: Compatibility for Industrial Foregoing harvesting

2.12.0a7
- FIXED: Moving plants with trowel resets growth stage [#1231].
- ADDED: AgriCraft testing commands, allows for manipulation of seed stats.
- FIXED: Tooltip translation for soil type [#1234].
- ADDED: Traditional Chinese Translation [#1234].
- ADDED: Czech Translation [#1197].
- FIXED: Russian Translation [#1136].
- FIXED: Updated translation files.
- FIXED: Botania plants missing as a result of Botania fixing its mod id [#1222].
- ADDED: Additional pam's harvestcraft plants.
- ADDED: Support for xlfood.
- ADDED: Support for Silent Gems Fluffypuff seeds.
- FIXED: Removed old Weed Growth Rate setting from main config [#1225].
- FIXED: Crash caused by external abuse of IFluidHandler interface [#1184].

2.12.0a6
- FIXED: Id conflicts, by adding mod domain to front of all plant ids.
- FIXED: Id conflict with Pam's Harvestcraft Beet plant and Vanilla Beet plant [#1092].
- FIXED: Weed item drop setting in config not behaving in expected manner [#1133].
- FIXED: Analyzed seeds not stacking properly in some cases [#1037].
- ADDED: Ars Magica 2 JSON files. Thanks @Baux12!
- ADDED: Missing custom ore type plants, like Plombean, niccissus, and petinia [#1168].
- ADDED: Support for custom "oredict" prefix in JSON files to resolve things like "oredict:oreCopper".
- FIXED: Removed old configuration settings relating to removed world generation features [#1146].
- FIXED: Crash associated with draining AgriCraft Tanks [#1167].
- FIXED: Fences connecting to crops [#1123].
- ADDED: Botania Horn of the Wild crop harvesting support [#1145].

2.12.0a5
- FIXED: Tanks crashing game when filling up with rainwater [#1128].
- FIXED: AgriCraft computer perhipheral crashing game [#1141].
- FIXED: Bad import in IAgriSoil interface that was causing crashes [#1152].
- FIXED: ActuallyAdditions integration being out-of-date [#1155].

2.12.0a4
- FIXED: Tooltips not displaying in AgriCraft GUIs [#1108].
- FIXED: TOP integration not localizing text properly [#1114].
- FIXED: Tanks don't fill with magic sky water (prestidigitation) [#1119].
- FIXED: Weed raking drop config setting being ignored [#1110].
- FIXED: Sprinklers popping off when they shouldn't be [#1116].
- FIXED: Sprinklers not connecting properly to channels [#1113].
- FIXED: Sprinkler bounds incorrect.
- FIXED: Sprinklers breaking rendering of water.
- FIXED: Incorrect channel valve bounds.
- FIXED: Sprinklers not rendering water droplets correctly (thanks to OpenMods).
- FXIED: GUI system rendering oddities.

2.12.0a3
- FIXED: Irrigation system. Irrigation components should now properly transfer fluids.
- FIXED: Seed drops. Seeds should now be dropped with the correct NBT tags.
- FIXED: Crops not breaking when supporting block is broken.
- FIXED: Breaking supporting block sometimes caused a crash.

2.12.0a2
- FIXED: Maven versions being out-of-date.

2.12.0a1
- FIXED: Crash preventing servers from launching.
- FIXED: Seed Analyzers merging ItemStacks improperly.

2.12.0a0
- PORTED: Ported to version 1.12 of Minecraft
- FIXED:  Memory churn caused by AgriCraft item models. The garbage collector should kick in less frequently now.
- ADDED:  Actually Additions Farmer support.
- FIXED:  The mess that was CustomWoodRecipes is now a very nice system using 1.12's JSON recipe files.
- FIXED:  Grates not placing properly. Grates now place in the proper location with the proper orientation.
- FIXED:  Crops consuming seeds planted in creative mode.
- FIXED:  Clippings not planting in crop instance.
- ADDED:  OpenComputers 1.12 support. I.e. added back in the peripheral block.
- FIXED:  Shift-clicking items from Seed Analyzers overwrites first inventory slot.
- ADDED:  IAgriPeripheralMethod to API, allowing for the registration of custom method extensions to the peripheral.

2.0.0a21
- FIXED: AgriCraft nuggets would not get registered in the ore dictionary on multiplayer servers.
- FIXED: Quartz nuggets used the wrong ore dictionary name.
- REMOVED: Recipe that turns ingots into nuggets. Unneeded and could cause conflicts.
- ADDED: Better logging messages for nuggets.
- ADDED: A new issue template on GitHub. It should appear on the submission page.
- TWEAK: When regular spreading (not onto a cross crop), the chance is checked individually per direction.
- FIXED: Before spreading, check that the soil below the destination single crop is valid for this plant.
- FIXED: Sprinklers should search for pipes above, not below themselves.
- ADDED: Support for WAILA and TOP to display information about sprinklers.
- FIXED: Sprinkler water buffer wasn't getting saved to NBT.
- FIXED: Sprinklers used fixed settings instead of the ones in the settings.
- FIXED: Sprinklers now correctly target the cuboid immediately below themselves.
- TWEAK: Sprinklers are more server-friendly and realistic.
- FIXED: Bonemeal getting consumed wastefully when fertilizer mutations were turned off.
- TWEAK: Fertilizers now wrap the update logic, instead of reimplementing it. Makes things more consistent.
- ADDED: The AgriCraft crop block now properly implements the IGrowable interface.
- ADDED: New config setting to enable the IGrowable interface. On by default.
- ADDED: The debugger item has a new mode that tests and reports on blocks that are IGrowable.
- ADDED: Mini bonemeal particle effect when using bonemeal on AgriCraft crop sticks.
- FIXED: The ItemCrop was blocking right clicks on the tops of items.
- ADDED: Crop sticks are now placed relative to the face that was clicked on.
- ADDED: Check for null player in ItemCrop, should avoid crashes when used by machines.
- FIXED: Plants that required multiple specific blocks nearby would be satisfied by having one.
- ADDED: JSONs for Agricural Expansion mod. (Thank you Zackeezy!)
- FIXED: Seed item ids in JSONs for HarvestCraft. (Thank you TokkenGmr!)
- FIXED: Ids in JSONs for vanilla tulips. (Thank you Dilnu!)
- FIXED: Diamahlia JSON should not allow bonemeal.
- FIXED: Resource plants use agri_nugget instead of ingots, diamonds, emeralds, and quartz.
- TWEAK: Mushrooms, cactus, carrots, and sugarcanes are now accepted as seeds in vanilla JSONs.
- REMOVED: Duplicate vanilla mushroom JSONs.
- FIXED: The Magnifying Glass's reported brightness should be affected by time of day.
- FIXED: Crops should not drop seeds when harvesting the plant on them.

2.0.0a20
- FIXED: Growth progress should be reset if a plant is removed.
- FIXED: Invalid parents shouldn't be ignored when spreading to cross crops.
- FIXED: The setting for "Other Crops Affect Stats Negatively" would calculate them incorrectly in most situations, preventing normal stat growth.
- FIXED: Trowels shouldn't be able to interact with cross crops.
- FIXED: A crop stick should not spawn if removing the cross crop fails.
- FIXED: Spread chance calculations were backwards.
- FIXED: GUIs (such as the seed analyzer) were updated to be compatible with InfinityLib 0.11.
- FIXED: The harvest product amount should vary from min to max.
- FIXED: Seed analysis progress shouldn't get reset by removing the journal.
- ADDED: Already analyzed seeds will update the journal when inserted.

2.0.0a19
- FIXED: Seeds not being consumed when planted on crops, effectively duplicating them.
- FIXED: Issue that prevented mutations from occurring.
- ADDED: New debugger mode for debugging block ranges. This proves that block ranges work properly. As a side effect plant requirements might have been fixed.
- ADDED: New member on development team.
- FIXED: Crash caused by bug in ForgeGradle obfuscation code. See https://github.com/MinecraftForge/ForgeGradle/issues/205 for more information on why this wasn't my fault.
- FIXED: BlockRange iterator not working correctly.
- FIXED: Crash caused by setting plant product max to equal plant product min.
- FIXED: Peripheral rendering. (Still WIP).
- FIXED: Crashed caused by having ComputerCraft installed.
- FIXED: Crafting crash caused by disabling irrigation channels.
- FIXED: Crash at server start caused by FML's @SideOnly ASM not working properly for static in-line declarations.
- FIXED: Some compilation warnings.
- FIXED: Crash at server start caused by null plant product.

2.0.0a18
- FIXED: Minor issues with Mystical Agriculture plants.
- ADDED: Additional Magical Agriculture plants.
- FIXED: Debug logging filter not working.
- FIXED: Bugs? (Lots of stuff changed in the API refactor)?
- FIXED: Crash caused by breaking water pads.
- TWEAK: Major API refactor in attempt to increase stability.
- FIXED: Crash caused by attempting to disable AgriCraft sounds (note this is a "fix").
- FIXED: Magical Agriculture plants spawning magically.

2.0.0a17
- FIXED: Tank bottoms would render at incorrect times.
- FIXED: Water in water pads was opaque instead of transparent.
- FIXED: Grate vine interaction handler prevented placement of vines anywhere in the world.
- FIXED: Crash caused by placing vines on grate.
- FIXED: Disable vanilla farming option acting too agressively against usage of seeds.
- FIXED: Plants + Magnifying Glass determining incorrect world light levels.
- FIXED: Update tracker using wrong URL.
- FIXED: Very unintelligent error in code that limited block requirements to only one block.
- TWEAK: Unified irrigation component connection properties.
- FIXED: Channel selection bounds.
- FIXED: Disabling vanilla farming disabled all farming.
- FIXED: Plants with no products would drop a null ItemStack.
- FIXED: Crops dropping crop sticks when raked.
- ADDED: Sneaking while placing crops places cross-crops instead.
- FIXED: Weed overtake code calculated strength backwards. Thanks @CodeCubesAndCrashes!
- ADDED: TheOneProbe integration.
- FIXED: Non-standard harvestcraft plant ids. Notice this will cause plant loss, but will not occur again.
- FIXED: Mysticalagriculture plants mystically spawning in crops.
- FIXED: Rare seed analyzer crash.
- TWEAK: Modified custom wood recipes, possibly fixing several crafting issues.
- ADDED: Debug option to show OreDict information in item tooltips.
- FIXED: Loading error that caused NPE to be thrown and crash the game.

2.0.0a16
- ADDED: Additional vanilla mutation JSON files.
- ADDED: JSON files for vanilla flowers.
- ADDED: JSON files for Mystical Agriculture plants.
- ADDED: Seed drop chance customization, allowing for specification of when the seed should be returned from the plant.
- REMOVED: Plant growth tiers, which weren't used extensively and mainly just complicated the code.
- FIXED: Seed analyzer issue where gui would attempt to render very large box, and freeze the game in the process.
- ADDED: Disabled vanilla planting warning.
- FIXED: Disable vanilla planting option in config not working properly.
- ADDED: Re-implemented water pads, for plants that like water.
- FIXED: Seed Analyzer item duplication exploit (Thanks @Moondream15!).
- FIXED: BlockRanges could go out of bounds, a very bad thing for them to do.
- ADDED: AgriConditions, replacing the old nearby and base blocks in the JSON files.
- ADDED: Sprinkler wip tooltip warning.
- ADDED: JSON filename warning, to hint at files that might be misnamed.
- FIXED: Crash at startup caused by setting mutation chance to 1.0.
- ADDED: Default Sugarcane mutation definition.
- FIXED: HarvestCraft coffee plant thinking it was a Starbuck's.

2.0.0a15
- ADDED: Updated French translation files.
- ADDED: Config option to remove links from alpha warning messages.
- ADDED: Upgraded JEI integration.
- FIXED: Comical item sizes.

2.0.0a14
- ADDED: Default Botania Files thanks to Alexandro Lara de Camargo!

2.0.0a13
- FIXED: Raking dropping fake items.
- FIXED: Raking lacking appropriate interface.
- FIXED: Cross-crops could be applied infinitely.
- ADDED: Trimmed-down translation files.
- ADDED: Alpha warning.
- ADDED: Temporary Village "Fix"

2.0.0a12
- FIXED: Quad caching issue causing massive memory leak.
- FIXED: Plants could be made to grow in cross-crops.
- FIXED: Grass seed drops.
- FIXED: Debug log spam showing up in non-debug log.
- ADDED: More lambda usage.
- FIXED: Possible areas of de-synchronization.

2.0.0a11
- FIXED: GUI glitches when highlighting items.
- FIXED: GUI's not being as optimal as possible.
- FIXED: Empty NBTTagCompounds being added to items with no tags.
- FIXED: Products not stacking.
- ADDED: Missing default JSON files for vanilla plants.
- FIXED: JSON synchronization system premature loading issue.
- FIXED: JEI duplicate seed interpreter registration.
- FIXED: Base blocks not supporting meta values (notice format is WIP).
- FIXED: Messy code in important classes.
- FIXED: Missing JavaDocs in certain classes.
- ADDED: Control over growth stat bonus on per-plant level.

2.0.0a10
- ADDED: Light level feature for magnifying glass.
- FIXED: Crops not consuming additional item to form cross-crops.
- ADDED: Null pointer check to try to root out the infernal issue #770.
- FIXED: Journal displaying seed name instead of plant name.
- FIXED: Default Potato plant unattainable.
- ADDED: Default Nether Wart & Beet plant JSON files.
- FIXED: Crash caused by spawning AgriCraft nuggets with invalid meta values.

2.0.0a9
- FIXED: Multiplayer JSON transfer. Json files will now transfer correctly from the server to the client.

2.0.0a8
- ADDED: Better mod JSON file loading, will not try to load files for missing mods.

2.0.0a7
- FIXED: InfinityLib dependency version insensitivity. (#799)
- FIXED: Tank rendering crash. (#809)
- FIXED: Crop rendering crash. (#804)

2.0.0a6
- ADDED: Seed item configurability, allows for meta-sensitive seeds.
- FIXED: Plants spawning on infertile soil.
- FIXED: Invalid texture message displaying {0} instead of invalid texture entry.
- FIXED: Render type 'cross' rendering as 'hash' instead.
- FIXED: Default melon texture is wheat.
- FIXED: Growth & Gain stats randomly switching places.
- FIXED: Crash caused by sprinklers and class casting.
- FIXED: Channel valve ignoring redstone control.
- FIXED: Villager bound null pointer exception.
- FIXED: Seeds not dropping from crops.
- UNKNOWN: Rendering null pointer exception Heisenbug.

2.0.0a5:
- REMOVED: Custom Wood Fences.
- FIXED: Seed Duplication.
- FIXED: Nugget OreDict Registration.
- FIXED: Custom crops with base blocks not placing.
- FIXED: Crash caused by breaking soil under crops.
- FIXED: Crops fail to grow.
- FIXED: Crops fail to update properly.

2.0.0a4:
- INFO: 2.0.0a5 alpha pre-release to select users.

2.0.0a3:
- FIXED: Custom Wood Recipes!

2.0.0a2:
- FIXED: Server initialization crash!
- FIXED: Jar naming scheme.
- FIXED: Excessive Jar size.

2.0.0a1:
- ADDED: 1.10.2 Port
- ADDED: JSON Crops!